![]() ![]() He also has a shield buff, and when activated you should normally ignore him. After three shockwave attacks, he will send projectiles at you similar to the Cremator and Wandering Vagrant, which are extremely easiliy to dodge. Once three attacks go by he will create a shockwave by stabbing the ground, it will stun you if you're hit, this can be avoided by hanging on a ladder or jumping. Providence - Health: 9000 Damage: 24 Speed: 14 Strategies: In the first phase he will teleport to you with a downward slash or hit you directly without teleporting. Scavenger - Health:đ305 Damage: 14 Speed: 14 Strategies: The Scavenger is ranged only, and as the name implies, uses previously scavenged items, such as Disposable Missile Launchers, Ukelele(Electric Ball), Beautiful Behemoth, and Soldier Syringes(Increases his speed.) Risk of Rain Walkthrough - Risk of-Rain 23 ![]() Risk of Rain Walkthrough - Risk of-Rain 22 Unlike the Wandering Vagrant, he shoots many more projectiles and his projectiles do contact damage and damage when they land. Try not to fall into the lava while fihgting him. Risk of Rain Walkthrough - Risk of-Rain 21Ĭremator - Health: 1150 Damage: 12 Speed: 28 Strategies: The Creamator shoots projectiles similar to the Wandering Vagrant, and mooves around in the lava. If you fight him without any monsters to interrupt, you should be perfectly fine. Ifrit - Health: 1500 Damage: 17 Speed: 28 Strategies: The Ifrit is quite easy to defeat, but be wary of getting trapped between his pillars. Risk of Rain Walkthrough - Risk of-Rain 20 Normally they attack with their claws after teleporting. Imp Overlord - Health: 1210 Damage: 25 Speed: 17 Strategies: Imp Overlords are ranged and melee, they can fire a laser and attack with claws. Risk of Rain Walkthrough - Risk of-Rain 19 The Toxic Beast can do heavy damage to you with her hooves, so make sure to atleast keep a a short distance. Toxic Beast - Health: 1460 Damage: 17 Speed: 21 Strategies: The Toxic Beast summons 4 pigs about every ten seconds, but they are very easy to defeat and so is the boss. Risk of Rain Walkthrough - Risk of-Rain 18 After killling it, two regular wisps and two greater wisps appear, so make sure to watch out for that when defeating it. Risk of Rain Walkthrough - Risk of-Rain 17Īncient Wisp - Health: 1470 Damage: 23 Speed: 12 Strategies: The Ancient Wisp is not tough to defeat, it summons collumns of purple flames, but makers appear before so they are quite easy to avoid. As long as you stay on the run and attack inbetween attacks, it is very easy to beat him. Wandering Vagrant - Health: 1400 Damage: 12 Speed: 34 Strategies: The Wandering Vagrant shoots out projectiles that home onto you, but otherwise does no damage. Risk of Rain Walkthrough - Risk of-Rain 16 When close to death, the worm attacks and moves quicker, but is less accurate. It is recommended to attack with him AoE abilities if possible, since he has multiple segments that can be damaged. Magma Worm - Health: 1400 Damage: 55 Speed: 168 Strategies: The Magma Worm only has one attack in which the worm comes out from the ground, loops around and goes back underground. Once monsters stop Risk of Rain Walkthrough - Risk of-Rain 15 Just stay a short distance away and wait for the time to run out. He is very slow and it is hard to get hit by him. Bosses and their Stats Risk of Rain Walkthrough - Risk of-Rain 14Ĭolossus - Health: 1400 Damage: 40 Speed: 13 Strategies: Colossus is most likely one of the easiest bosses in the game. You can jump to nearby pages of the game using the links above. ![]()
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